Daisy is a small interactive environment that is controlled by a custom made controller powered by an arduino.
I created this as a deliverable for one of my 3rd semester's electives.
The sensors on the controller track the lighting condition in the real world and the room adapts to it.
Daisy the plant can be moved by using the thumb stick and button, she will also adapt to the lighting situation of the room the controller is currently in. Further plans where to use a humidity sensor and change daisy's apearance to a cactus that can shoot spiked instead of jumping, forcing the player to get creative in changing the rooms humidity level in order to progress.
I modeled all the assets used in this scene.
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